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Alejandro Segovia Azapian

Rendering and Systems Engineering

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Year: 2019

Lua Vortex Editor Vortex-Engine

Let’s Build Pong in Vortex Engine!

February 11, 2019February 17, 2019Ale

In our last post, we presented the new event system in Vortex and how it allows scripts to receive and react to input events. This week we want to put…Continue readingLet’s Build Pong in Vortex Engine!

Lua Vortex-Engine

Event Handling via Scripts

February 4, 2019February 5, 2019Ale

This week work went into adding support for receiving events and passing them down to scripts. The idea is to allow scripts to provide some logic that reacts to user…Continue readingEvent Handling via Scripts

C++ Lua Vortex-Engine

Modern C++ Lua Interface

January 21, 2019January 19, 2019Ale

As we continue to grow the Lua scripting API for Vortex, it’s become clear that we need a better, less verbose way to expose “classes” and their functions to the…Continue readingModern C++ Lua Interface

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