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Alejandro Segovia Azapian

Rendering and Systems Engineering

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Month: November 2010

Article

Parallel Programming with NVIDIA CUDA

November 22, 2010June 2, 2013Ale

The Linux Journal Magazine is currently running my article in their November issue. The articles features an introduction to Parallel Programming using the NVIDIA CUDA technology. I wrote this article…Continue readingParallel Programming with NVIDIA CUDA

3D Engine Quake Rendering Retro

Rendering Quake 2 Maps

November 10, 2010May 29, 2022Ale

These last few days I’ve been investigating (and experimenting with) the internal format of Quake 2 maps. Internally, Quake 2 maps consist in a BSP tree, containing “visibility” information. This…Continue readingRendering Quake 2 Maps

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