Skip to content

Alejandro Segovia Azapian

Rendering and Systems Engineering

  • License
  • Publications
  • C/C++ and Objective-C
  • Computer Graphics
  • Personal Projects
    • Vortex 3D Editor
    • Vortex 3D Runtime
    • Vortex 3D Engine
    • GLSL Shader Editor
    • Quake 2 BSP Renderer
    • Quake 2 Model Renderer
    • The Mandelbrot Set
    • Vector Field Renderer
    • Konoko (OBJ Rendering)
    • Julia-Fatou Set and IFS Fractals
    • Py Particle System (2006)
    • C++ Raytracer (2005)
  • WebGL
Search
  1. Home
  2. 2016
  3. September

Month: September 2016

Vortex Editor Vortex-Engine

The slow road to persistence: encoding

September 12, 2016September 11, 2016Ale

This week I took on the large task of implementing a serialization scheme that allows saving the user’s scene onto their disk. The problem at hand can divided in two…Continue readingThe slow road to persistence: encoding

Vortex Editor Vortex-Engine

New Scale Tween Component for the Vortex Engine

September 5, 2016September 3, 2016Ale

This week was pretty packed, but I found some time to write the final addition to the native components for the vertical slice of the Editor. This time around, the…Continue readingNew Scale Tween Component for the Vortex Engine

Archives

  • February 2019
  • January 2019
  • December 2018
  • October 2018
  • August 2018
  • July 2018
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • March 2017
  • February 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2015
  • April 2014
  • March 2014
  • December 2013
  • November 2013
  • September 2013
  • August 2013
  • June 2013
  • May 2013
  • April 2013
  • February 2013
  • November 2012
  • September 2012
  • August 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • December 2010
  • November 2010
  • May 2010
  • February 2010
  • October 2009
  • July 2008
  • October 2007

Categories

3D Engine Android Article Blog Admin C C++ Canvas Education GPGPU Hardware iOS L+ Lua Math Objective-C OpenGL OSX Python Quake Rendering Retro Retrospective Server Config Tips & Tricks Uncategorized Video Vortex-Engine Vortex Editor

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Copyright © 2025 Alejandro Segovia Azapian | JetBlack by Firefly Themes
Scroll Up