Skip to content

Alejandro Segovia Azapian

Rendering and Systems Engineering

  • Blog
  • License
  • Publications
  • C/C++ and Objective-C
  • Computer Graphics
  • Personal Projects
    • Vortex 3D Editor
    • Vortex 3D Runtime
    • Vortex 3D Engine
    • GLSL Shader Editor
    • Quake 2 BSP Renderer
    • Quake 2 Model Renderer
    • The Mandelbrot Set
    • Vector Field Renderer
    • Konoko (OBJ Rendering)
    • Julia-Fatou Set and IFS Fractals
    • Py Particle System (2006)
    • C++ Raytracer (2005)
  • WebGL
Search
  1. Home
  2. 2015
  3. March

Month: March 2015

C++ GPGPU

Conway’s Game of Life

March 30, 2015March 27, 2015Ale

This week we take a short break from 3D programming topics and go into gaming! Well, sort of… A few weeks ago I published on my GitHub page a CUDA…Continue readingConway’s Game of Life

Copyright © 2022 Alejandro Segovia Azapian | JetBlack by Firefly Themes
Scroll Up