Skip to content

Alejandro Segovia Azapian

Rendering and Systems Engineering

  • License
  • Publications
  • C/C++ and Objective-C
  • Computer Graphics
  • Personal Projects
    • Vortex 3D Editor
    • Vortex 3D Runtime
    • Vortex 3D Engine
    • GLSL Shader Editor
    • Quake 2 BSP Renderer
    • Quake 2 Model Renderer
    • The Mandelbrot Set
    • Vector Field Renderer
    • Konoko (OBJ Rendering)
    • Julia-Fatou Set and IFS Fractals
    • Py Particle System (2006)
    • C++ Raytracer (2005)
  • WebGL
Search
  1. Home
  2. Archive for Canvas

Category: Canvas

Canvas OpenGL

WebGL for OpenGL ES programmers

December 23, 2013December 23, 2013Ale

I’ve been meaning to look into WebGL for a while now. Coming from an OpenGL (and then an OpenGL ES 2.0) programming background, I figured it should be relatively “easy”…Continue readingWebGL for OpenGL ES programmers

Canvas

Fiddling with the HTML5 Canvas

February 18, 2013February 18, 2013Ale

I’ve been doing some experimenting with HTML5’s Canvas element. After some brushing up on Javascript, I started working on a couple of proof-of-concept scripts to see how well the platform…Continue readingFiddling with the HTML5 Canvas

Archives

  • February 2019
  • January 2019
  • December 2018
  • October 2018
  • August 2018
  • July 2018
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • March 2017
  • February 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2015
  • April 2014
  • March 2014
  • December 2013
  • November 2013
  • September 2013
  • August 2013
  • June 2013
  • May 2013
  • April 2013
  • February 2013
  • November 2012
  • September 2012
  • August 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • December 2010
  • November 2010
  • May 2010
  • February 2010
  • October 2009
  • July 2008
  • October 2007

Categories

3D Engine Android Article Blog Admin C C++ Canvas Education GPGPU Hardware iOS L+ Lua Math Objective-C OpenGL OSX Python Quake Rendering Retro Retrospective Server Config Tips & Tricks Uncategorized Video Vortex-Engine Vortex Editor

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Copyright © 2022 Alejandro Segovia Azapian | JetBlack by Firefly Themes
Scroll Up