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Alejandro Segovia Azapian

Rendering and Systems Engineering

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Category: Objective-C

Objective-C OpenGL OSX

Writing a Mac OS X Screensaver

September 2, 2013September 1, 2013Ale

A screensaver can be seen as a zero-player game used mostly for entertainment or amusement when the computer is idle. A Mac OS X screensaver is a system plugin. It…Continue readingWriting a Mac OS X Screensaver

Objective-C

More on Objective-C Blocks

August 26, 2013August 25, 2013Ale

In 2011 I first blogged about Objective-C blocks, a game changing language construct that allows defining callable functions on-the-fly. In this post, we delve into some advanced properties of blocks…Continue readingMore on Objective-C Blocks

Objective-C

On Java, C#, Objective-C and C++

May 6, 2013May 5, 2013Ale

I’ve been meaning to write about this for a while. It’s something that comes up rather frequently at work, so I though I’d write it down to organize what’s on…Continue readingOn Java, C#, Objective-C and C++

Objective-C

Dynamic Method Injection (in Objective-C)

August 6, 2012August 5, 2012Ale

When asked what I like the most from the Objective-C programming language, I often refer to its dynamic underpinnings. Although Objective-C is a superset of C, the way its designers…Continue readingDynamic Method Injection (in Objective-C)

3 Comments on Dynamic Method Injection (in Objective-C)
iOS Objective-C

Objective-C Blocks

November 28, 2011November 28, 2011Ale

Lately, I have been playing with Objective-C blocks. These are easy to use constructs that enable defining functions “on the fly” when programming in Objective-C and are very similar to…Continue readingObjective-C Blocks

Objective-C

Brief Introduction to Objective-C

November 4, 2011November 20, 2011Ale

Objective-C is a superset of the C programming language that adds object-oriented constructs. Unlike C++, which was influenced by Simula, Objective-C was influenced by Smalltalk, something we can definitely see…Continue readingBrief Introduction to Objective-C

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