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Alejandro Segovia Azapian

Rendering and Systems Engineering

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Month: February 2017

3D Engine Math

Quick Procedural Geometry Notes

February 27, 2017February 27, 2017Ale

This past week was crazy busy and I didn’t have any time to sit down and code. Nonetheless, I had the time to work out the math and jot down…Continue readingQuick Procedural Geometry Notes

Vortex Editor Vortex-Engine

New Light Interface

February 13, 2017February 12, 2019Ale

This week, work focused on developing a completely new interface for placing and customizing lights in the scene. The history of Vortex with lights is interesting. In Vortex 1.1, the…Continue readingNew Light Interface

Vortex Editor Vortex-Engine

Postprocessing Underpinnings

February 6, 2017February 6, 2017Ale

These past few weeks the majority of work went into establishing the underpinnings for frame postprocessing in the new V3 renderer. Vortex 2.0 was the first version of the engine…Continue readingPostprocessing Underpinnings

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