I hadn’t realized, but the Vortex Editor turned one year old a couple of months ago. I set off to work on this project in my free time with a…Continue readingVortex Editor turns 1 year!
For the last couple of weeks, a lot of work has been going into developing the scripting API that the engine is exposing to Lua. Embedding a scripting language into…Continue readingBinding C++ to Lua
Last week when we left off, we were able to implement a Lua REPL in the Vortex Editor console. This week, I wanted to take things further by allowing Lua…Continue readingBuilding the Engine Scripting API