Skip to content

Alejandro Segovia Azapian

Rendering and Systems Engineering

  • License
  • Publications
  • C/C++ and Objective-C
  • Computer Graphics
  • Personal Projects
    • Vortex 3D Editor
    • Vortex 3D Runtime
    • Vortex 3D Engine
    • GLSL Shader Editor
    • Quake 2 BSP Renderer
    • Quake 2 Model Renderer
    • The Mandelbrot Set
    • Vector Field Renderer
    • Konoko (OBJ Rendering)
    • Julia-Fatou Set and IFS Fractals
    • Py Particle System (2006)
    • C++ Raytracer (2005)
  • WebGL
Search
  1. Home
  2. Archive for Video

Category: Video

C++ Video

Excellent Intro to Qt Quick

August 22, 2016August 23, 2016Ale

I came across this video that provides a great introduction to the Qt Quick controls in Qt 5. It’s very interesting to see how a fully fledged, cross platform app…Continue readingExcellent Intro to Qt Quick

Video

Digital Signage Expo

November 14, 2011November 14, 2011Ale
C++ Video

Herb Sutter’s “Why C++?” Talk Sum-up

September 8, 2011September 11, 2011Ale

This is a sum up of the points I believed to be the most interesting in Herb Sutter’s recent “Why C++?” talk. The video was published on Microsoft’s Channel9, but…Continue readingHerb Sutter’s “Why C++?” Talk Sum-up

Video

QuakeCon 2011 Keynote

August 8, 2011August 8, 2011Ale

John Carmack, founder and lead developer of Id Software opens the 2011 QuakeCon conference. In this Keynote, John Carmack discusses some implementation details of the engine powering Id’s next game:…Continue readingQuakeCon 2011 Keynote

2 Comments on QuakeCon 2011 Keynote
Video

Breathtaking capture of Aurora Borealis

March 31, 2011June 2, 2013Ale

This incredible video was created by filming a series of nights in Norway. The Aurora from Terje Sorgjerd on Vimeo. I spent a week capturing one of the biggest aurora…Continue readingBreathtaking capture of Aurora Borealis

1 Comment on Breathtaking capture of Aurora Borealis
Video

History of the Build Engine

March 25, 2011June 2, 2013Ale

Today I came across a video in YouTube featuring the history of Ken Silverman’s Build Engine. I remember spending countless hours, when I was young, using the Build tools for…Continue readingHistory of the Build Engine

Archives

  • February 2019
  • January 2019
  • December 2018
  • October 2018
  • August 2018
  • July 2018
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • March 2017
  • February 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2015
  • April 2014
  • March 2014
  • December 2013
  • November 2013
  • September 2013
  • August 2013
  • June 2013
  • May 2013
  • April 2013
  • February 2013
  • November 2012
  • September 2012
  • August 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • December 2010
  • November 2010
  • May 2010
  • February 2010
  • October 2009
  • July 2008
  • October 2007

Categories

3D Engine Android Article Blog Admin C C++ Canvas Education GPGPU Hardware iOS L+ Lua Math Objective-C OpenGL OSX Python Quake Rendering Retro Retrospective Server Config Tips & Tricks Uncategorized Video Vortex-Engine Vortex Editor

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Copyright © 2023 Alejandro Segovia Azapian | JetBlack by Firefly Themes
Scroll Up