This week I’ve been working on revamping the old OBJ and MD2 importers to support the new Entity system. I originally wrote these loaders back in 2010 and, although the…Continue readingMD2 Entities
This week I worked on a way to bring in external assets into the Editor. The way this works is by means of a new import tool in the UI.…Continue readingBring in the Assets!
This week I finished implementing full edition of Entity transformations by means of the properties panel. In the above image, five box instances were dynamically created and then moved, rotated…Continue readingEntity transform via the Properties Panel